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Enchantments

Throughout various dungeons in the Twilight Forest, there are books with various new Enchantments. Though these cannot be obtained through the Enchanting Table, they can be applied through the Anvil, so choose wisely the equipment the enchantments can be applied to.

Contents

Fire React [ edit ]

Fire React is an armor enchantment added by the Twilight Forest. The enchantment has a chance to set fire to enemies that attack a player wearing armor imbued with it.

While wearing any piece of armor with Fire React, the wearer has a (level) × 15% chance of setting the attacker on fire for 2-8 seconds, where the level is the Enchantment’s level. Attackers that are fire immune are unaffected.

Fire React can only be found in the Labyrinth chests.

This enchantment is incompatible with Chill Aura and Thorns, and any equipment with these enchants cannot be enchanted with Fire React.

Chill Aura [ edit ]

Chill Aura is an armor enchantment added by the Twilight Forest. The enchantment has a chance to apply the Frosted effect to attackers.

While wearing any piece of armour with Chill Aura, the wearer has a (level) × 15% chance of applying Frosted, where the level is the Enchantment’s level. The amplifier for the effect is determined by the level of the equipment minus one level. For example, if the enchantment level is I, then the amplifier is set to 0 — base value. Attackers that are immune to freezing damage or are wearing equipment that prevents freezing are unaffected.

Chill Aura can only be found in the Aurora Palace chests.

This enchantment is incompatible with Fire React and Thorns, and any equipment with these enchants cannot be enchanted with Chill Aura.

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Destruction [ edit ]

Destruction is a Block and Chain enchantment added by the Twilight Forest. The enchantment affects how the Block and Chain affects block destruction.

When applied to the Block and Chain, the weapon also becomes a tool for breaking blocks. The strength of blocks it can destroy is affected by the level of the Enchantment, where the first level is Wood tier, followed by the second level at Stone tier, and any enchantments higher than that being Iron level — because of this, any level higher than 3 will have no effect. However, if the user is affected by Mining Fatigue, the enchant will not apply.

Destruction can only be found in the Goblin Knight Stronghold chests.

Preservation [ edit ]

Preservation is a Block and Chain enchantment added by the Twilight Forest. The enchantment affects the Block and Chain’s ability to mine blocks, disabling it for use in combat only.

When applied to the Block and Chain, the weapon becomes just a tool for combat, disabling the block breaking ability. This can be useful in cases where block destruction may occur and drain the durability involuntarily.

Destruction can only be found in the Goblin Knight Stronghold chests.

This enchantment is incompatible with Destruction and Block Strength, and any equipment with these enchants cannot be enchanted with Preservation.

This enchantment was removed as of 4.2.1468, as the default behavior of Block and Chain meant that this enchant was made redundant.

Block Strength [ edit ]

Block Strength is a Block and Chain enchantment added by the Twilight Forest. The enchantment affects the Block and Chain’s strength in breaking blocks, allowing for higher harvest levels.

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When applied to the Block and Chain, the weapon’s ability to mine stronger blocks is increased, where higher enchantment levels allows for higher harvest levels.

Block Strength can only be found in the Goblin Knight Stronghold chests.

This enchantment is incompatible with Destruction and Preservation, and any equipment with these enchants cannot be enchanted with Block Strength.

This enchantment was removed as of 4.2.1468, as the mining level was consolidated into the Destruction enchantment.

History [ edit ]

Version Details
2.3.3 Removed Fire Aura and Chill Aura.
4.2.860 Reimplemented Fire Aura under a new name, Fire React. It is now a loot-only enchant.

Reimplemented Chill Aura. It is now a loot-only enchant.

Added Destruction, Preservation, and Block Strength.

Removed Preservation and Block Strength.

Источник

Fire Swamp

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As adventurers trek through the mangrove trees of the Twilight Swamp, they may stumble into the Fire Swamp, a strange and foreboding landscape where the grass and leaves are an unnaturally rusty red colour. More worryingly, the air also becomes oppressively hot, on top of the already high humidity in the swamp, with specks of ash and cinders drifting through the air. What could possibly be responsible for such a perversion of nature? The hill that rises at the heart of the swamp certainly invites further investigation.

As befits such a hot environment, Lava Pools are more likely to be found here. Small markings can be seen here and there on the ground, emitting smoke from some unknown source. Care should be taken as some of these could erupt in a jet of flame at any moment, punishing those who would be careless. The Fire Swamp is the natural home of the Hydra in the Hydra Lair.

Progression [ edit ]

Defeating the Twilight Lich dispelled the incessant clouds of mosquitos from the swamp, but here the danger seems to defy nature, with a choking fog of ash and burning cinders. Why the trees and vines do not catch fire is a question swiftly forgotten as explorers who take only a few steps into the Fire Swamp are themselves consumed in flames. The only way to proceed is to descend into the twisting mazes that lie under the Swamp, defeating the Minoshroom at the bottom and consuming some Meef Stroganoff that it carries. Doing so will magically fortify the constitution against the burning ash, allowing exploration into the Fire Swamp.

History [ edit ]

Version Details
1.11.2 Added Fire Swamp.
1.11.5 Reduced how frequent Smoking Blocks and Fire Jets could generate.
1.11.6 Features can no longer generate if there is a Hydra Lair.
2.0.0 Fire Swamp is now surrounded by Twilight Swamp.
2.1.0 Added a protection barrier around Fire Swamp. It will now burn Players on entering if locked.
Biomes and Landmarks
Biomes Dark Forest • Dark Forest Center • Deep Mushroom Forest • Dense Twilight Forest • Enchanted Forest • Final Plateau • Fire Swamp • Firefly Forest • Glacier • Mushroom Forest • Oak Savannah • Snowy Forest • Spooky Forest • Thornlands • Twilight Clearing • Twilight Forest • Twilight Highlands • Twilight Lake • Twilight Stream • Twilight Swamp
Progression Landmarks Naga Courtyard • Lich Tower • Labyrinth • Hydra Lair • Goblin Knight Stronghold • Dark Tower • Yeti Lair • Aurora Palace • Troll Caves • Cloud Cottage • Final Castle
Other Landmarks Minor Landmarks • Caves • Hedge Maze • Hollow Hill • Magic Trees • Mushroom Castle • Quest Grove • Twilight Forest Trees

Источник

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