Лес_синей_кожи_прохождение

The Darkened Grasslands

The Darkened Grasslands is a spooky area that must be crossed to access The Underground Tunnels.

Contents

Connections [ ]

Rooms [ ]

Darkened Hub [ ]

A large room with two portals on either side. The left portal leads to the Goblin Room and the right portal leads to the Lizard Room. There is a Save Point next to the entrance portal and a Fast Travel Portal in the middle. Contains Zombies, and this is the only area to capture one.

Lizard Room [ ]

A corridor that with a portal that leads to the Cockroach Room. Contains Purple Lizards, and is the only place to capture one.

Cockroach Room [ ]

A long room with holes in the floor. The only safe areas to stand on are the grass, otherwise the Roaches below will take hold and never let go. At the end of the room is a patch of mushrooms with a hidden portal that leads to the Lone Roach Room. Contains Cockroaches, but they cannot be captured in this room.

Lone Roach Room [ ]

A small room with a single Cockroach, Masturbate next to her and she’ll become capturable. Contains no other monsters.

Goblin Room [ ]

A short corridor with a portal that lead to the Hunter Room. Contains Swollen Goblins, and this is the only place to capture one.

Hunter Room [ ]

A short room with a portal on the right that leads back to the Goblin Room. Room. A short wall to the right of the portal can be Dashed under, revealing the drop to The Underground Tunnels. Contains White Hunters, however they cannot be captured.

Capturable Monsters [ ]

Uncapturable Monsters [ ]

Emblems [ ]

No Emblems are found in this Area.

Источник

The Underground Tunnels

A small room with a portal that leads back up to The Darkened Grasslands and a door that leads to the Underground Hub. Contains no monsters.

Underground Hub [ ]

A large room with many doors, most of which are locked upon entering for the first time. Not counting the entrance portal, there are Eight doors (three of which are locked until certain puzzles are solved), and a hidden passage leading to the Rabbit Lockdown Room. Due to the number of doors, they will be listed in a bullet point list, from left to right.

  • Top Row: Devil Room (Contains Red Button) — Red Cap Room (Left Door) — Safe Room — Hound Room (Behind Red Gate)
  • Middle Row: Entrance Portal — Red Cap Room (Right Door) — Frankenstein Room — Rabbit Lockdown Room (Dash under Wall)
  • Bottom Row: Lily Room (Behind Purple Gate) — Snow Passage (Behind Green and Grey Gate)

Contains Mind Jackers, and this is the only place to capture one, however their capture requires the button in the Rabbit Lockdown Room to be pressed first. See their page for more details.

Читайте также:  От_чего_помогает_грибной_суп

Safe Room [ ]

A small room with a Save Point and a Fast Travel Portal. Contains no monsters.

Red Cap Room [ ]

A looping room with portals on both sides that lead back to the Underground Hub. Contains Red Caps, and this is the only place to capture one.

Rabbit Lockdown Room [ ]

A small room with a button, hitting it closes the vents that allow more Mind Jackers to enter the Underground Hub during the Mind Jacker’s H-Animation. Contains no monsters.

Devil Room [ ]

A corridor with a red button at the end, hit it to open the Red gate blocking the Hound Room. Contains Puyo Devils, and this is the only place to capture one.

Hound Room [ ]

A large room with many Hound Dogs in cages. In order to unlock the door to the Green Button Room a puzzle has to be solved. By Masturbating next to certain Hounds, the red light above their head will turn green and the brown and green gates will change position. Solving the puzzle locks you in a room with a button and a Hound Dog, who you need to complete an H-Animation with in order to unlock the door. You need to have enough health to survive the H-Animation, so you’ll need to be careful so that you Masturbate enough to trigger the green light above the correct Hound without actually triggering the H-Animation with one, and this means you’ll need to run through the gate before it reverts, as they only stay opened if you complete an H-Ani with a green-light Hound Dog. If you’re stuck on the puzzle, the order is shown below (numbered from right to left):

Top Row Second — Top Row Third — Press Button — Bottom Row Fifth (If Green Gate is Closed) — Press Button — Bottom Row First (Trigger H-Animation).

Contains no other monsters.

Green Button Room. [ ]

A small room with a Capturable Hound Dog, a button that opens the Green Gate in the Underground Hub, and a door that leads back to the Underground Hub. Contains no other monsters.

Frankenstein Room [ ]

A long corridor with a button and Frankenstein in a cage. In order to solve the puzzle, press the button to open the purple gates and Sprint back to the door before Frankenstein captures you, triggering an inescapable H-Animation. Returning to the room after pressing the button allows you to walk past Frankenstein to a door leading to the Purple Slime Room. After defeating the Purple Slime, return here and press the button again to capture the now sleeping Frankenstein. Returning to the room and pressing the button again causes her to chase you again. Contains no other monsters.

Purple Slime Room [ ]

A long room with a button at the end behind a wall, and after entering a wall appears in front of the entrance door, blocking any escape from Purple Slime, who is fought here. Capturing her removes the walls, allowing you to hit the button to make Frankenstein capturable. She respawns upon re-entry. Contains no other monsters.

Lily Room [ ]

A long corridor with eight Lily Alraune in a row. One of the lilies is standing on darker grass, Masturbate unto her and then hit her and she won’t attack, and killing her reveals a button that removes a wall at the end of the room, allowing access to a button that opens the Grey gates. Contains Lily Alraune, and this is the only place to capture one.

Snow Passage [ ]

Contains a portal at the top that leads to The Snow Mountain. Contains no monsters.

Читайте также:  Вкусные_рецепты_рис_грибной

Capturable Monsters [ ]

Emblems [ ]

No Emblems can be found in this area.

Источник

The Beach

The Beach is a small looping area that doesn’t connect to or unlock any new locations.

Monster girls in total: 4
Bosses: 0

Contents

Location Connections. [ ]

Rooms [ ]

Beach Hub [ ]

A small area with two portals, on on each side of the entry from The Mountain. The left portal leads to the right portal in the Flying Shark Room and the right portal leads to the left portal in the Scylla Room. There is a Save Point next to the entrance. Contains no monsters.

Flying Shark Room [ ]

A long corridor with two portals on either side. The left portal leads to the right portal in the Scylla Room and the right portal leads to the left portal in the Beach Hub. There is a Fast Travel Portal to the far right. Contains Flying Sharks, and is the only place to capture one.

Scylla Room [ ]

A long corridor with two portals on either side and a portal in the middle. The left portal leads to the right portal in the Beach Hub and the right portal leads to the left portal in the Flying Shark Room. In the middle of the four Scylla there is a small gap between two patches of grass, Double Jumping into the secret passage above it leads to the Coral Demon Room. Contains Scylla, with cannot be captured.

Coral Demon Room [ ]

A cave with a hidden portal that leads to the Clam Room, located in a patch of tall grass on a platform directly below the entrance. Contains Coral Demons, and is the only place to capture one.

Clam Room [ ]

A short path with a hidden passageway to the right that serves no discernible purpose. A portal at the end of the path leads back to the Coral Demon Room. Contains “Voring Clams”, and is the only place to capture one.

Capturable Monsters [ ]

Uncapturable Monsters [ ]

Emblems [ ]

No Emblems can be found in this area.

Источник

The Mansion

The Mansion is the third area accessible from The Starter House, however it requires the Dark Key from The Tree in order to access it.

Contents

  • 1 Connections
  • 2 Rooms
    • 2.1 Parallel Bedroom
    • 2.2 Mansion Hub
    • 2.3 Ghoul Room
    • 2.4 Dropper Room
    • 2.5 Monkey Emblem Room
    • 2.6 Warp Stone Room
    • 2.7 Puppet Room
    • 2.8 Black Wolf Emblem Room
    • 2.9 Doll Room
    • 2.10 Mummy Statue Room
    • 2.11 Hidey Hole Room
    • 5.1 Black Wolf
    • 5.2 Turtle
    • 5.3 Monkey

    Connections [ ]

    Rooms [ ]

    Parallel Bedroom [ ]

    A small room with a door that leads to the Mansion Hub. There is a Save Point next to the entrance portal from The Starter House. Contains no monsters.

    Mansion Hub [ ]

    A large room with eight doors on two floors. The doors are listed below, from left to right:

    • Top Floor: Doll Room (Portal) — Fast Travel Portal — Upper: Hidey Hole Room — Lower: Mummy Room
    • Bottom Floor: Ghoul Room — Dropper Room (cannot enter, only exit) — Doll Room (Door) — Parallel Bedroom

    Ghoul Room [ ]

    A long corridor with two doors. The left door lead to the Mansion Hub and the right door leads to the Dropper Room. Contains Little Ghouls, and this is the only place to capture one.

    Dropper Room [ ]

    A long room with two doors, a portal, and a hidden portal. Droppers fall from several gaps in the roof, see their page for more info. The left door leads to the Ghoul Room, the right door leads to the Warp Stone Room, and the portal leads to the bottom floor of the Mansion Hub. The hidden portal is accessed by double jumping through the gap in the roof where a Dropper doesn’t fall (its marked with a heart) and leads to the Monkey Emblem Room. There is a Save Point between the right door and the portal. Contains no other monsters, and the Droppers cannot be captured.

    Monkey Emblem Room [ ]

    A small room with the Monkey Emblem. Dropping through the hole in the floor leads back to the Dropper Room. Contains no monsters.

    Warp Stone Room [ ]

    A small room. Using the Warp Stone in this room teleports you to the Puppet Room. Contains no monsters.

    Puppet Room [ ]

    A small room where the Puppeteer (will be linked after page cleanup, go here for now) is fought. See her page for more info. Puppet Bunny, Puppet Cat, and Puppet Bear also appear here as part of the boss fight. Defeating her makes her Puppet Trio capturable and opens a portal to the Black Wolf Emblem Room. Contains no other monsters.

    Black Wolf Emblem Room [ ]

    A small room with a door that leads back to the Dropper Room. The Black Wolf Emblem is located here. Contains no monsters.

    Doll Room [ ]

    A long corridor with a door and a portal. The door leads to the bottom floor of the Mansion hub and the portal leads to the top floor of the Mansion Hub. To reveal the portal, all three Doll Girls have to be captured or killed. Contains no other monsters.

    Mummy Statue Room [ ]

    A large room filled with Mummy Statues. The Turtle Emblem is here, though a puzzle involving the Mummy Statues must be solved first. There are Five Mummy Statues in the room, and collect the Turtle Emblem and escape alive, all five need to be “decorated” with Masturbation. The last one is hidden behind a non-solid wall, located to the right of the Mummy Statue below the door. If you do not “decorate” all five Mummy Statues and try to take the Turtle Emblem, the exit will close in front of you and you will be trapped with a sixth Mummy Statue, who will spawn next to where the Turtle Emblem was and chase you, trapping you in an inescapable H-Animation. Should you successfully solve the puzzle, however, the sixth Mummy Statue will spawn in the same place, now capturable. Contains no other monsters.

    Hidey Hole Room [ ]

    A long path with a door at the end that leads to The Pink Mansion. Contains no other monsters. It’s filled with Hidey Holes (no page/link. Might add it later — FinMun), who’ll spray aphrodisiac which triggers an H-Animation if contact is made. Contains no other monsters.

    DarkKeyPortal

    Capturable Monsters [ ]

    • Doll Girl
    • Little Ghoul
    • ? ? ? ? 1 (Referred to in this page as Mummy Statue)
    • Marionette (Note: Why does she have two pages? I’ll update one and delete the other when I get to updating the Monster pages, but here’s them both for now: Puppeteer & Marionette (Marionette has more info)) (boss)
    • Puppet Bunny (Will link to Puppeteer when page is updated) (boss minion)
    • Puppet Cat (Will link to Puppeteer when page is updated) (boss minion)
    • Puppet Bear (Will link to Puppeteer when page is updated) (boss minion)

    Uncapturable Monsters [ ]

    Emblems [ ]

    Black Wolf [ ]

    Within the Black Wolf Emblem Room.

    Turtle [ ]

    Within the Mummy Statue Room.

    Источник

    Читайте также:  Сколько_варить_гриб_сморчок
Оцените статью